Centaur Codex: Emissary of Prophecy

Looking like a pale centaur with flowing golden locks, and eyes brilliant gold. White fur covers its bottom half, and a set of white feathered wings sprouting from its shoulders.

EMISSARY OF PROPHECY CR 8

XP 4,800

LG Large outsider (Angel, Lawful, Good)

Init +1; Senses darkvision 60 ft., low-light vision; Perception +11

Aura protective aura

DEFENSE

AC 21, touch 11, flat-footed 18 (+4 armor, +6 natural, +2 dex,–1 size; +4 deflection vs. evil)

hp 85 (10d10+30)

Fort +10, Ref +5, Will +9; +4 vs. poison, +4 resistance vs. evil

DR 5/ evil Immune acid, cold, petrification; Resist electricity 10, fire 10; SR 19

OFFENSE

Speed 50 ft., fly 80 ft. (good)

Melee +1 axiomatic spear +16 (1d8+6/×3; +2d6 vs. chaotic),

Ranged +1 returning javelin +13 (1d6+5)

Full Attack +1 axiomatic spear +14/+8 (1d8+6×3; +2d6 vs. chaotic), 2 hooves +11 (1d6+3), +1 returning javelin +9 (1d6+3)

Space 10 ft., Reach 5 ft.

Spell-Like Abilities (CL 6th)

At will— anticipate thoughts, augury

3/day— anticipate thoughts (quickened), cure light wounds, divination, hypercognition

1/day— commune, cure moderate wounds, dream council. flamestrike (6d6; ref DC 17)

STATISTICS

Str 20, Dex 15, Con 16, Int 11, Wis 14, Cha 16

Base Atk +10; CMB +16; CMD 18 (22 vs. trip)

Feats Battle Cry, Critical Focus, Death from Above, Third Eye, Two Weapon Fighting

Skills Diplomacy +12, Fly +11, Heal +11, Knowledge (Planes) +9, Knowledge (Religion) +9, Perception +11, Perform (Oratory) +12, Sense Motive +11, Stealth +11, Survival +11

Languages Common, Elven, Sylvan, truspeech

SQ divine psychic, undersized weapons

ECOLOGY

Environment any (heaven or nirvana)

Organization solitary, pair, or phalanx (5)

Treasure double (+1 axiomatic spear, +1 returning javelin, other treasure)

SPECIAL ABILITIES

Divine Psychic (Su) Emissaries of Prophecy’ spell-like abilities are both divine and psychic in origin. For all purposes treat them as being able to cast psychic and divine magic.

Undersized Weapons (Ex) although an Emissary of Prophecy is Large, its upper torso is the same size as that of a Medium humanoid. As a result, they wield weapons as if they were one size category smaller than their actual size (Medium for most centaurs).

Emissaries of Prophecy are the Angelic servants of Pacifa, the God of Prophecy, Lord of All Things Yet To Come. Looking like centaurs whose forms combine an angel with a Pegasus. Made long ago by divine whim, the Emissaries are creatures of law and prophecy, congregating in Pacifa’s realms on heaven near the border of nirvana. Sent to guide mortal prophets, particularly centaurs whose shamans revere him. While not the most powerful of the angelic hosts, the Emissaries can use their powerful psychic and divine powers to guide the mortals they are sent to serve. Their preferred tactics are to visit their charges in their dreams at first, waiting till the prophets have revealed themselves as true mouthpieces of the divine before manifesting to serve them directly. Centaurs of lawful good and lawful neutral alignments may add Emissaries of Prophecy to the summon monster VI list.

This post contains Pathfinder Compatible material.

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